![]() These modules require energy and they’ll draw that from the base. What’s the use of building a base without incorporating it with these modules, which are integral to the gameplay? Your base needs modules such as Fabricators, Modification Stations, Battery, and Power Cell Chargers, among other things, for the base to become worthwhile. ![]() In Subnautica, you’ll need to be mindful of two things when it comes to your base: Energy and Integrity. Maintaining Your BaseĪs fun as it is to build and expand your base, there’s still the matter of maintaining it. You can build a Hatch with one Quartz and two Titanium materials with your Habitat Builder. These can be placed on the side of rooms or pathway modules. Be sure to keep this component in mind as well. The Hatch component enables you to get in and out of your base. It will cost six Titanium materials to build one Multipurpose Room. You can then build one using your Habitat Builder. You’ll find them easily in Degasi Seabases.Īfter scanning one Multipurpose Room fragment, you’ll obtain its blueprint. You’ll first need to scan a fragment of it. You won’t be able to build a Multipurpose Room immediately. Every base needs a Multipurpose Room or two. It is the room where you can place most of your other components such as Fabricators, Battery Chargers, Alien Containments, and so on. The Multipurpose Room does exactly as its name implies. Once a foundation is built, you can then build other components on top of it. Farm for those first if you don’t have them in your inventory. You can build multiple foundations standing next to each other if you want to have a wide base.Ī Foundation requires two Titanium and two Lead materials. Then, bring up your Habitat Builder and start building foundations. That said, find a stable patch of land you want your base to be situated. Foundations give your base more integrity, a mechanic you’ll learn more about later on. While you can build rooms without it, building foundations will serve you better in the long run. The Foundation of your base is the first one you’ll want to build. Take note of the following as these are the parts you’ll need to build first. These are the parts you’ll need to build first to create your first base. You’ll be able to build things from interior and exterior modules to furniture and decorations with it.īefore you worry about those, though, what you’ll first need to build are the base pieces.īring up the building menu with your Habitat Builder, and select Base Pieces. This is the tool you’ll need to craft the base. With that, you have your own Habitat Builder. Once you have one of these three materials, head to the Fabricator on your lifepod. These are the materials needed for this builder tool: You’ll just need to collect the proper materials for it. You can immediately craft the Habitat Builder as soon as the game starts. To build components for bases, you’ll first need the Habitat Builder. But you haven't "jumped the storyline" as much as you do when you go to the island first.Exploration and base-building go hand in hand in Subnautica. You’ll need to scour the world for resources if you want to build your desired components, thus completing your base. Of course, at this point the island gives you "only" the alien tablet, the growbeds, plant samples, and the Bulkhead blueprint. At the lifepod you find a PDA with the rendesvous coordinates, which will lead you to the nearby island. Around pod 19 you will find Rubys and Gel Sacks, allowing you to construct Aerogel and thus the Thermal Power Plant and the Water Filtration Machine. You will be pointed toward the floating island shortly afterwards, via the Lifepod 19 event (Second Officer Keene). That seabase has Multipurpose Rooms, Observatory, Water Filtration Machine, Double Bed, Wall Planter, Spotlight, a databox, several PDAs (5 IIRC), and scattered around it several scanable items, usually including the Thermal Power Plant. That one will give you the location of the Proposed Degasi Seabase (250m), in a different section of the Grassy Plateaus. ![]() If you explore that a bit (and who wouldn't, there's Shale Outcrops, Lithium, and Magnetite to be had), you will find a platform with a couple of cargo boxes and an Abandoned PDA. When you are getting close to pod 17 (Grassy Plateau, the one with the red grass), your PDA tells you about a "nearby cave system" - that's the Jellyshroom Caves, the one with the big pink mushrooms (and the Crabsnakes.). you usually get Lifepod 3 (damaged seaglide), then Lifepod 17 (Ozzy). If you're like me, AND want the more "juicy" location. I dislike "jumping" the storyline for an early trip to the floating island.
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